WellRounded

--== Dyson Sphere Program ==--
---> By : Flexible Games <----
Mod Depreciated on UMF system, ported to the BepInEx framework as that seems to be the system everyone used for this game...
Check out that version here: https://dsp.thunderstore.io/package/FlexibleGamesTV/WellRoundedBep/
---- Full List of features/variables in the mod ----
InfiniteEnergy - True/False Enable/Disable Infinite Energy
InstantMining - True/False Enable/Disable Infinite Mecha Mining Speed
InstantCrafting - True/False Enable/Disable Infinite Mecha Crafting Speed
MoveSpeed - Multiplier (Vanilla * This Value) - Multiplies Movement Speed by this value (1 = no change)
JumpHeight - Multiplier (Vanilla * This Value) - Multiplies Jump Heigh by this value (1 = no change)
LongReach - Multiplier (Vanilla * This Value) - Multiplies Build Distance by this value (1 = no change)
WindPowerX - Multiplier (Vanilla * This Value) - Multiplies Wind Generator Power Output by this value (1 = no change)
SolarPowerX - Multiplier (Vanilla * This Value) - Multiplies Solar Generator Power Output by this value (1 = no change)
FuelDensityX - Multiplier (Vanilla * This Value) - Multiplies Fuel Density by this value (For example, Coal has X joules of energy, mod multiplies this) (1 = no change)
GeneratorX - Multiplier (Vanilla * This Value) - Multiplies Thermal Generator Power Output by this value (1 = no change)
StackSizeX - Multiplier (Vanilla * This Value) - Multiplies Default Stack Sizes by this value (A 2 will double stack sizes) (1 = no change)
ModDebugMode - Internal Debug mode, prevents Log file Spam. Turn on if you are reporting a bug to see more details.
--= Tech Modifiers Affect the tech tree by augmenting the values that already exist =--
--= Extra means on top of what vanilla values already are =--
TechExtraMechStorage - EXTRA rows of storage PER Research (1 = 1 extra row) (0 = no change)
TechExtraSolarLossRate - EXTRA Solar Loss Rate savings PER Research in % (Vanilla is 0.9 = 10% Extra power, if this value = 0.15, tech is now 0.75 = 25% Extra power) (0 = no change)
TechExtraSorterStacks - EXTRA Sorter Stack size PER Research (0 = no change)
TechExtraDroneCapacity - EXTRA Drones PER Research (0 = no change)
TechExtraShipCap - EXTRA Logistics Ship Capacity PER Research (0 = no change)
TechExtraDroneSpeed - EXTRA Mech Drone Speed PER Research (0 = no change)
TechExtraShipSpeed - EXTRA Logistics Ship Speed PER Research (0 = no change) (1 = 100% Extra speed)
TechExtraMiningEfficiency - EXTRA Mining Efficiency PER Research (0 = no change) (Vanilla is 0.94 = 6% Gain in Efficiency, if this value = 0.09 then Tech changes to 0.85 = 15% Efficiency gain)
TechExtraMiningSpeed - EXTRA Mining Speed PER Research (0 = no change) (Vanilla is 0.1 = 10% speed boost, if this value = 0.1 then tech changes to 0.2 = 20% faster.)
TechExtraResearchSpeed - EXTRA Research Speed PER Research (0 = no change) (1 = 100% faster than the vanilla tech)
TechExtraWalkSpeed - EXTRA Walking Speed PER Research (0 = no change) (Vanilla ranges from 1 to 2, i.e. 100% - 200%, this value adds to these default values.)
TechHashNeededReduction - Reduces Research Hash Cost; Vanilla * (1-Value), i.e. a 0.75 here = Vanilla * (1-0.75) or cutting cost by 75% a 1 would make research free. (0 = no change)
My Channel: https://www.youtube.com/c/FlexibleGames
Many, many, so many thanks to the UMF Dev for creating this
wonderful API and for helping me get this mod working. Without
them, this mod wouldn't have bloomed.
Install/Uninstall is in beta and currently only works on Windows.
Use Manual Download and put the file in your Mods folder if you are on another OS or have issues.
Use Manual Download and put the file in your Mods folder if you are on another OS or have issues.