changelog
Differences
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changelog [2019/07/02 06:47] – created umfdev | changelog [2019/12/26 16:21] (current) – umfdev | ||
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+ | Version 0.53.0 (2019-12-26) | ||
+ | - New: Added .umflib handling and improved mod library support. | ||
+ | - New: Added mod library support to the project generator. | ||
+ | - New: Added Newtonsoft Json and mono serialization libraries. | ||
+ | - New: The installer will now notify windows users to install .NET 4.7.2 or higher if they lack it. | ||
+ | - New: The installer will attempt to correct folder permissions on Linux and MacOS too now. | ||
+ | - New: The installer will notify the user of minor errors and instruct them to read through it. | ||
+ | - New: The installer will now detect some Anti-Cheat systems and warn the user before install. | ||
+ | - New: Added installer argument ' | ||
+ | - New: Added Universal option to Project Generator for UNIVERSAL mods. | ||
+ | - New: Added -universal parameter to the Mod Packer for UNIVERSAL mods. | ||
+ | - New: The old Mod Installer/ | ||
+ | - New: Added file associations for .umfmod and .umflib to the UMF Mod Manager on Windows. (Linux & Mac coming later) | ||
+ | - New: Added support for Mod Packs/json batch commands to the new Mod Installer. | ||
+ | - New: Added preliminary support for Unity Engine 2019. | ||
+ | - Changed: Obsoleted and combined ModDependencyVersions into ModDependencies in the following format: ModName1: | ||
+ | - Changed: The installer' | ||
+ | - Changed: The installer will now drop down the game list after each scan to give the user visual notification. | ||
+ | - Changed: The installer window will show and play a sound when scanning takes more than a minute. | ||
+ | - Changed: Various minor improvements and tweaks to the Installer. | ||
+ | - Changed: Various minor improvements to the Backup system' | ||
+ | - Changed: All UMF app now uses app.info to get game names. | ||
+ | - Changed: Anti-piracy systems have been improved. | ||
+ | - Removed: All automated handling of asset bundles has been removed due to bugs and will be added back at a later time. | ||
+ | - Bugfix: The installer would not find some games in some cases. | ||
+ | - Bugfix: The installer would not find multiple copies of the same game. | ||
+ | - Bugfix: The installer would install the wrong .NET version of UMF into some older games. | ||
+ | - Bugfix: Backups would traverse symlinks. (Thanks Zaffeine) | ||
+ | - Bugfix: The first shortcut would fail to be created if two shortcuts were created simulatenously. | ||
+ | - Bugfix: Backups will no longer backup Windows shortcuts. | ||
+ | - Bugfix: Fixed issue with reading packed mod locales and .umfpatch files. | ||
+ | - Bugfix: Fixed missing unity log file for MacOS. | ||
+ | - API: Added bool UMFTool.ShortcutExists(string location, string linkName) | ||
+ | - API: Added void UMFSave.Save< | ||
+ | - API: Added T UMFSave.Load< | ||
+ | - API: Added bool UMFSave.SaveExists(bool json = false, string file = null) | ||
+ | |||
+ | |||
Version 0.52.1 (2019-06-20) | Version 0.52.1 (2019-06-20) | ||
- Changed: Some minor improvements to the Project Generator files. | - Changed: Some minor improvements to the Project Generator files. |
changelog.txt · Last modified: 2019/12/26 16:21 by umfdev