modcreation
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
modcreation [2019/07/04 06:54] – ↷ Links adapted because of a move operation umfdev | modcreation [2019/07/04 06:56] – ↷ Links adapted because of a move operation umfdev | ||
---|---|---|---|
Line 48: | Line 48: | ||
* Some games may use other namespaces for some of it's code. | * Some games may use other namespaces for some of it's code. | ||
- Use the **Assembly Explorer**, **Search** and **Analyze** tools of dnSpy to discover code relevant to what you want to mod and learn where it is tied to. | - Use the **Assembly Explorer**, **Search** and **Analyze** tools of dnSpy to discover code relevant to what you want to mod and learn where it is tied to. | ||
- | * See **[[guide_firstsrmod|My First Slime Rancher Mod (dnSpy Guide)]]** to learn various ways to create a basic mod. | + | * See **[[guide_firstsrmod|My First Slime Rancher Mod (Modding |
- | * See **[[:dnspy|dnSpy Guides]]** to learn more about using dnSpy to help create mods. | + | * See **[[guides|dnSpy Guides]]** to learn more about using dnSpy to help create mods. |
* See **[[# | * See **[[# | ||
\\ | \\ | ||
Line 60: | Line 60: | ||
* **[[Harmony]]** - Harmony is a useful library provided with UMF that lets you overwrite and inject code in MEMORY into existing classes and functions. | * **[[Harmony]]** - Harmony is a useful library provided with UMF that lets you overwrite and inject code in MEMORY into existing classes and functions. | ||
* **[[: | * **[[: | ||
- | * **[[:dnspy|dnSpy Guides]]** - dnSpy Guides to assist you in using dnSpy to create mods. | + | * **[[guides|dnSpy Guides]]** - dnSpy Guides to assist you in using dnSpy to create mods. |
* **[[: | * **[[: | ||
* **[[: | * **[[: |
modcreation.txt · Last modified: 2024/04/24 23:22 by 127.0.0.1