harmony
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| harmony [2019/07/04 11:39] – umfdev | harmony [2019/07/04 11:42] (current) – [Harmony Library] umfdev | ||
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| ====== Harmony Library ====== | ====== Harmony Library ====== | ||
| - | Harmony is an open source library written by [[https:// | + | [[https:// | 
| - | It uses advanced reflection tricks to let you create harmony patches that can inject code into existing functions and fields, and even overwrite some or all of the code of of a function.\\ | + | It uses advanced reflection tricks to let you create harmony patches that can inject code into existing functions and fields, and even partially  | 
| - | This is obviously extremely useful for writing mods, and as such Harmony is included with UMF, and UMF uses some built in wrappers taking advantage  | + | Since this uses reflection, everything is done in memory, leaving the original assembly files on disk untouched.\\ | 
| + | This is obviously extremely useful for writing mods, and as such Harmony is included with UMF, and provides  | ||
| UMF is currently using an unreleased **Version 2.0** compiled straight from the master branch.\\ | UMF is currently using an unreleased **Version 2.0** compiled straight from the master branch.\\ | ||
| It is provided in .NET 3.5, .NET 4.6.2, and .NET 4.7.2 to be compatible with the full range of Unity Games available. | It is provided in .NET 3.5, .NET 4.6.2, and .NET 4.7.2 to be compatible with the full range of Unity Games available. | ||
harmony.1562240381.txt.gz · Last modified: 2019/07/04 11:39 by umfdev
                
                