harmony
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| harmony [2019/07/04 11:39] – [Harmony Library] umfdev | harmony [2019/07/04 11:42] (current) – [Harmony Library] umfdev | ||
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| {{tag> | {{tag> | ||
| ====== Harmony Library ====== | ====== Harmony Library ====== | ||
| - | Harmony is an open source library written by [[https:// | + | [[https:// |
| - | It uses advanced reflection tricks to let you create harmony patches that can inject code into existing functions and fields, and even overwrite some or all of the code of of a function.\\ | + | It uses advanced reflection tricks to let you create harmony patches that can inject code into existing functions and fields, and even partially |
| - | This is obviously extremely useful for writing mods, and as such Harmony is included with UMF, and UMF uses some built in wrappers taking advantage | + | Since this uses reflection, everything is done in memory, leaving the original assembly files on disk untouched.\\ |
| - | UMF is currently using an unreleased Version 2.0 compiled straight from the master branch.\\ | + | This is obviously extremely useful for writing mods, and as such Harmony is included with UMF, and provides |
| + | UMF is currently using an unreleased | ||
| It is provided in .NET 3.5, .NET 4.6.2, and .NET 4.7.2 to be compatible with the full range of Unity Games available. | It is provided in .NET 3.5, .NET 4.6.2, and .NET 4.7.2 to be compatible with the full range of Unity Games available. | ||
harmony.1562240370.txt.gz · Last modified: 2019/07/04 11:39 by umfdev
